Rurik Dawn of Kiev

Components: Good quality components. Art work is *amazing* if you like the classics. And there is a great amount of non-repeating art.

Game Setup: Our first game took 10 minutes to setup but it was very straight forward.

Mechanics: A unique worker-placement, resource-management, area-control, bidding.

Game Play: Calling this a typical worker-placement/resource management game is an injustice. The power vs initiate worker placement mechanic is as slick as they come. There are so many *options* for scoring points but only a few ways to score points so scoring is tight. The subtle ways to attempt to outwit your opponents in this game provides many paths to victory but you have to be that much more wary of letting your guard down in those same areas. This is not a “victory point salad game’.

Last Word: In Rurik you are rewarded for having a strategic vision and executing it correctly like no other game we can easily think of. This game will see our table many, many times and has the potential to be one of the best games of the year for us. PieceKeeper Games has a fantastic game here!

Cartographers

Components: Good components. Nice, fitting art work.

Game Setup: Ain’t a thing – few minutes at most.

Mechanics: “Tile” laying, drawing.

Game Play: Scores like Isle of Skye but instead of auction mechanics players draw shapes of different types (shown on revealed cards) on their “map” trying to achieve the goals highlighted on the scoring cards. Each turn a new card is revealed which gives players a choice in what type of terrain they need to add to their map and what shape.

Last Word: Super simple, super fun. Some players may experience AP but the game isn’t long enough for it to be a really big deal. Great little game that is different than most anything out there. Its easy to see why Thunderworks Games has a hit here.

Martian Dice Tournament at Gamehole Con

Thanks to TMG for donating copies of Martian Dice for our Martian Dice tournament at Gamehole Con. We had 32 martians competing for the championship. Everyone who participated got to keep a copy of Martian Dice!

Verika Model and Gamer Gal checked-in contestants and organized play in the MilCoG game library space. She also took photos with all the semi-finalists and finalists.

We started out in groups of 4 with single-elimination play to determine the best player of those groups who then advances to the semi-finals where a one round play-off determined who advances to the final round. The final found determined that Dan was the best at abducting humans, cows, and chickens while avoiding Earth’s hapless defenses.

Another special thanks to Atlas Games for donating the first-place prize – a copy of their very fun Godsforge!

Everyone had a great time and there was audible cheering and laughing the entire time. Hopefully we can run another event like this in the future!

Gamehole Con

Gamehole Con was as glorious as it always is. Thursday’s snow did not hamper attendance for the trick-or-treating and the gaming started out solid. I estimate total con attendance 4000-plus or so, so the GHC crew is doing a great job growing this show!

We don’t have the exact numbers yet but we checked out a record number of games this year. That is not surprising since every year the convention doubles the space for our game library. This year we had the capacity for 200-250 gamers in our space. We were booked solid from 11:15am on Saturday so the con expanded our space into the open-gaming space taking half of those tables as well. I predict we will be expanding the library space again next year if I had to bet.

To help with crowd control we implemented a table reservation system this year so not only did we have more space available to us than ever before, we also used the space more efficiently as well.

We always get good feedback on the library, as we should because its a great product. We also got great feedback on the table reservation system as well so it will return next year.

And library-goers enjoyed our Publisher’s Row as well, which is the table-space in front of the library where we display games from publishers who support our cause. Publisher’s Row was busy as well and all the games stationed there came and went to gaming tables throughout the entire con and we were able to speak to many games about the games displayed there.

There will be upcoming posts about more specific highlights of our time at Gamehole Con, but we wanted to get a general summary posted for people to see.

Happy Gaming!

Ghosts of the Moor

Welcome to this travel edition of MilCoG reviews. Today while on vacation at an indoor water park we played a few Halloween themed games…

Components: The same high-quality components you expect from a major publisher. Wooden meeples, good art, good production quality.

Game Setup: A few minutes is all it takes to setup Ghosts of the Moor.

Mechanics: Set collection, risk management, push-you-luck, dice rolling/roll-and-move, race.

Game Play: Simple and light game play. Roll the die, choose which member of your team to move based on your set collection goals and stomach for risk.

Last Word: Ghosts of the Moor is a really fun game if you are looking for something portable and light with a short playing time that still feels like a game. It has hit our table more than a few times when we wanted to play a little more but did not want to start something “regular sized” and its even traveled with us and was played at a small airport waiting area table. If you want a new filler-type game you can do a lot worse than Ghosts of the Moor. MilCoG recommended! See TMG for more info…

Click the MilCoG logo in the upper-left hand corner of the screen to be taken back to the home screen.

Martian Dice

Components: Dice are your typical custom dice .

Game Setup: Mere seconds.

Mechanics: Dice farming, push-you-luck.

Game Play: Fast and easy. Roll dice, farm dice, score points. Repeat until a someone earns enough points to win.

Last Word:  This dice game entry from TMGs is the best one of these type of things we’ve played. While the mechanics of all these games are the same, this one offers one extra consideration to factor in when pushing-your-luck. If you are going looking for a dice game to assist your drinking time or just a quick filler, this is the best one in our opinion.