Components: Good components. Nice, fitting art work.

Game Setup: Ain’t a thing – few minutes at most.

Mechanics: “Tile” laying, drawing.

Game Play: Scores like Isle of Skye but instead of auction mechanics players draw shapes of different types (shown on revealed cards) on their “map” trying to achieve the goals highlighted on the scoring cards. Each turn a new card is revealed which gives players a choice in what type of terrain they need to add to their map and what shape.

Last Word: Super simple, super fun. Some players may experience AP but the game isn’t long enough for it to be a really big deal. Great little game that is different than most anything out there. Its easy to see why Thunderworks Games has a hit here.

Click the MilCoG logo in the upper-left corner to go home…

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