Welcome to MilCoG

Milwaukee Company of Gamers is the Midwest’s premiere board gaming group. This site is a work in progress. Contact us with anything you think we’ve missed and subscribe to this page for the latest MilCoG news11741051_1001963046491208_3187936149581251098_o

Scroll down for the latest…

Stranded on a deserted island with Robinson Crusoe

Its not new, but its a favorite of ours. Its been a while since we played so we re-played scenario 1 and built us a huge signal fire and got rescued. This is the first printing with the expansion and that left us wondering how the 2nd printing compared. We know the box is different so there are probably other changes as well…

Its a tough game, but its one of those games that’s so fun you don’t mind losing. Now that we refreshed it in our minds we’ll probably play it a bunch over the next month or so going through all the scenarios.

Arr! Pirate Republic

Early morning pirate goodness. Pirate Republic is a little rough on the first play, but its a fun Euro/Ameritrash combo about a subject matter that has run it course already.

Be sure to download the latest rulebook. The first rule book is a mess and the designers full own it. The latest version contains plenty of typos but is much clearer regarding the mechanics.

There are several minor shortcomings with this title, but they are very minor like the ships could have been customized to match your pirate clan.

The mechanics are different and offer an experience that is fun and not like anything else out there. Its clearly not Merchants and Marauders and while comparisons will be made, its clearly not trying to be as it plays in a fifth of the time as M&M. The mechanics are different enough that when we started playing I thought the experience was broken, but we played on anyways and it ended up being a pretty clever, if not clouded system.

If you are looking for different fun that plays in a casual time frame but is not casual itself, you can do a lot worse than Pirate Republic.

Masters of the Galaxy

Masters of the Galaxy we fun for what it was, if you go in wanting that kind of fun. Its easy to see why most 4x games are all-day affairs. We really wanted to love this game. Its well produced and fun to look at. And the possibilities during play are pretty vast. However since the winning conditions can be filled in an hour or so if can feel pretty underwhelming. We really enjoyed the abstraction of the mechanics and how they fit the theme, but its over before you really get going is what it feels like. And all 4x games can feel like this no matter how long they take to play I guess. There is always the run-up time to get going where there is little or no conflict followed by the period where its all conflict. With everything so abstract (which we love) the conflict portion pretty much plays out itself just reporting how how well you were able to do in the run-up portion of the game.

Getting ready for the Midwest Gaming Classic

The Midwest Gaming Classic is the largest gaming convention in Wisconsin with an annual attendance of 10k gamers! Again we’re providing the table-top game library where we loan out games, showcase games, and demo games. Its a big show and takes a lot of preparation so we’ve gotten an early start to all the work…

Publishers! Do we have your latest games in our collection? If not, and you’d like to have us put your game in front of thousands of faces and have it played by hungry gamers, now is the time to contact us to make the arrangements to get them to us!